All trademarks are property of their respective owners in the US and other countries.Therefore I started to experiment a little and decided to create this external tool to add some extra features to the train simulation experience, by allowing player to manually interact with some classical dispatching procedures such as track authorization via track warrants and usage of track bulletins, trying to reproduce the real procedures to the best detail in a balanced way that doesnt make its usage too complex or boring.
Train Dispatcher 3 Game Simulator You UseThis tool is originally designed to work with Train Sim World game, but due to its flexible design it can be used and customized for any other train simulator you use, simply adding the routes config files to it, which is a very simple process that is explained in the manual. The warrant and bulletins forms are based on the real ones used in US Railroads, but you can use them at any route, as most railways use similar concepts to handle traffic. The tool works completely offline and without interacting to the game engines, and will therefore not have any impact on their performance. Its really just a cosmetic enhancement but allows a lot of interaction from the player perspective. You can play with it yourself or you can also use it to generate the track authorizations formats files and share them with other players or use them in Teamspeak to verbally authorize player movements in a multiplayer environment, for instance. Train Dispatcher 3 Game Zip Containing TheThe following two voice recordings are the result of the dispatching output produced by the tool: You can download the zip containing the files from the following link on the Train Sim World forum thread below: Please use this thread or the DTG forum one to post any comments you have. Train Dispatcher 3 Game Software Is DistributedThis software is distributed as donationware, so if you enjoy using it please consider making a small contribution to support me in further developments. I have put a lot of effort in creating this software for all of us to be able to enjoy it. You will find the details in the manual or in the tool menus. It has no sense to have a radio, if you cant talk to anybody, isnt it Speech recognition has been added to the tool. Yes, now you will have to talk to dispatcher Read manual to properly configure this new feature. Some minor corrections were also done to the messages texts and the route cfg files as well to fix minor errors. Changelog: - Added support for Tees Valley route - Updated quick start guide - Fixed small typos on some route cfg files - General GUI layout relocation of main menu buttons and the configuration tab - Added small N and R buttons to sort route contents in normal or reverse order to allow usage of a single route file for both travel directions - Added Test voice button to test selected dispatcher voice and added voice list combos in the configuration tab - Added a fourth new whistle sound - Improved radio chatter random selection of messages and fixed an error on the radio chatter script - Added configuration variables in dispatcher.ini for new features included in crew menus - Added ConductorGuard and Assistant voices, including a new Crew menu and the following main new features: a. Speech recognition support for all crew buttons, including whistles and boarding calls Due to the deep structural changes a new dispatcher.ini file is provided to include the new variables. In order to avoid any installation errors please use the files included in the new zip file or replace any existing files from your old installation with these new files. You can still add your old custom content, such as maps, routes files,radio messages, etc, after installation to the new version as well whenever you need it. Only thing to consider is the override signal command, that optionally sends TAB keypress to game. The games name shall be used in Override signal.cfg file. Some geospatial data on this website is provided by geonames.org.
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